Joined: 17 Dec 2006 Age: 47 Posts: 5614 Location: Germany
Posted: Sun May 04, 2014 5:28 pm Post subject:
Why sould we be disappointed in the end? I think they got the potential to make something out of it. And they should have learned from their mistakes with UT3, so they likely won't make the same mistakes again.
Why sould we be disappointed in the end? I think they got the potential to make something out of it. And they should have learned from their mistakes with UT3, so they likely won't make the same mistakes again.
Disappointed because Epic already about a month ago they would not be making anything new in the unreal universe, which means this is a remake and likely to be F2P or something similar to get people onboard with UE4. To be fair anything that gets people playing UT again would be great.
That means that you can download and join the game for free, but have to pay for basic stuff like respawns and health packs. :p _________________ Alter your reality...Forever.
Joined: 17 Dec 2006 Age: 47 Posts: 5614 Location: Germany
Posted: Thu May 08, 2014 9:20 pm Post subject:
Yeah, I'm familiar with the concept. I just couldn't figure out what the abbreviation stands for. Free to play games almost always are way more costly than those you pay for once. So let's hope this won't be F2P.
The new UT game will be free to play and community orientated and developed. Like I thought it's a pretty clever way of getting people to start using UE4. Here's hoping for a return to the glory days
The new UT game will be free to play and community orientated and developed. Like I thought it's a pretty clever way of getting people to start using UE4. Here's hoping for a return to the glory days
Just a huge correction here. Free to play (F2P) means there are microtransactions going on, but there are no microtransactions here, Unreal Tournament will simply be free to download and play!
Later, there will be a marketplace where modders can share their maps, game types, and other mods.
Catch #1: If you want to make maps, game types or other mods, you currently have to pay for the engine licence, which is $20 per month. You also have to brush off your C++ because UnrealScript is not part of UE4. You can also use Blueprint, which is a visual scripting language.
Catch #2: Some developers may choose to charge for mods, however, they are not required to do so by Epic Games. If modders charge for a mod, Epic Games will get a part of the cake, and that's how they plan to get some monetary support (in addition to modders paying for access to the engine).
I do hope/assume a standard level editor will be made available for free after a while, but it's hard to say. There are many considerations.
Great to see some official Unreal Tournament action! _________________ Die, ugly bags of mostly water!
Joined: 09 Nov 2008 Age: 41 Posts: 216 Location: .no
Posted: Fri May 09, 2014 12:21 am Post subject:
Published on 8 May 2014: "Development of Unreal Tournament for PC, Mac and Linux begins today, in the open, between Epic, Unreal Engine 4 developers, modders and the community. The game will be totally free. Meet a few of the folks at Epic who are kicking off the collaboration!"
Link _________________ Die, ugly bags of mostly water!
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