:: Home :: FAQ :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::
Funhouse #1 is back .. Unreal 1 TAM moved port Exclamation

 
Post new topic   Reply to topic    www.tcpclan.net Forum Index -> -= Server Setup / Requests =-
View previous topic :: View next topic  
Author Message
}TCP{Carnage
-=HeAdShOt=-


Joined: 19 Dec 2002
Age: 43
Posts: 4594
Location: Nightbar Rooie Ooren

PostPosted: Sat Jan 24, 2009 6:22 pm    Post subject: Funhouse #1 is back .. Unreal 1 TAM moved port :!: Reply with quote

It is now running Unreal 1 with TAM Smile that brings the server count to 7 SmileSmile

Should be good fun .. go and give it a go

Unreal 1 TAM server @ 82.94.203.162:9118

Cheers

Car...

_________________
Patience Is A Virtue
Anger Is A Gift

Unreal 1 - 32 slot 227h- }TCP{ Funhouse #6 [MonsterMash !!]-:: Go There ::-
Unreal 1 - 8 slot 227f - }TCP{ Funhouse #7 [TeamArenaMaster !!] -:: Go There ::-
UT2004 - 12 slot }TCP{ Funhouse #1 [TAM / Freezetag] !! -:: Go There ::-
UT2004 - 32 slot }TCP{ Funhouse #2 [Freon Madness] !! -:: Go There ::-
UT2004 - 2/4 slot }TCP{ Funhouse #3 [1vs1 or 2 vs 2] !! -:: Go There ::-
UT2004 - 12 slot }TCP{ Funhouse #4 [ONS/TAM/AM/Moso 12p] !! -:: Go There ::-
UT2004 - 8 slot }TCP{FunHouse #5 [TAM/1on1-DM] !! -:: Go There ::-




Open Source Beer
The }TCP{ Website


Last edited by }TCP{Carnage on Mon Jan 26, 2009 11:53 pm; edited 2 times in total
Back to top
View user's profile Send private message Send e-mail Visit poster's website MSN Messenger
}TCP{Snowbird
}TCP{Member


Joined: 22 Nov 2005
Age: 54
Posts: 3007
Location: Germany

PostPosted: Sat Jan 24, 2009 6:49 pm    Post subject: Reply with quote

Shocked

No more UT TAM 32 player?

Oh man, OK, I will go back and start playing Unreal then.

_________________
I'm the mapper, he's the DJ

Fresh Prince: Will Smith
Back to top
View user's profile Send private message Send e-mail
}TCP{Cloud
}TCP{Member


Joined: 16 Aug 2004
Age: 37
Posts: 1142

PostPosted: Sat Jan 24, 2009 7:31 pm    Post subject: Reply with quote

}TCP{Snowbird wrote:
Shocked

No more UT TAM 32 player?

Oh man, OK, I will go back and start playing Unreal then.

Funhouse 1 was the 12 player Tam/Freon server.
The ONS server is the Freon madness 32 P server.


I will check it out tonight, good idea. Very Happy
Back to top
View user's profile Send private message Send e-mail Visit poster's website MSN Messenger
}TCP{Cloud
}TCP{Member


Joined: 16 Aug 2004
Age: 37
Posts: 1142

PostPosted: Sun Jan 25, 2009 10:32 pm    Post subject: Reply with quote

Ok I played on it last night great mutator so far, keep it up! Smile But a few things need to be added/changed/fixed..imo.

- Make it not total 10 rounds per game, but the first team with 10 rounds wins
- Make players health go drain when the time is over, not instant round over
- Disable spectating the enemy while death
- Add Powerups
- Get rid of the bots when there arent much players, since they dont do much without pickups in the map.
- Add spawnpoints for 2 sides of the map, so Red and Blue dont spawn next to eich other.

I'm sure u knew most of them already Wolfy, but just wanted to show what annoys me to death.
Back to top
View user's profile Send private message Send e-mail Visit poster's website MSN Messenger
}TCP{Snowbird
}TCP{Member


Joined: 22 Nov 2005
Age: 54
Posts: 3007
Location: Germany

PostPosted: Mon Jan 26, 2009 8:48 pm    Post subject: Reply with quote

}TCP{Cheshire wrote:
}TCP{Snowbird wrote:
Shocked

No more UT TAM 32 player?

Oh man, OK, I will go back and start playing Unreal then.

Funhouse 1 was the 12 player Tam/Freon server.
The ONS server is the Freon madness 32 P server.


I will check it out tonight, good idea. Very Happy


OMG Embarassed

U r right. And I am out of touch.

I tried to get in last night, while Krabbel was here, but it took forever to download. I will try again tomorrow.

If needed, I can still use the editor in unreal. Wink Frank

_________________
I'm the mapper, he's the DJ

Fresh Prince: Will Smith
Back to top
View user's profile Send private message Send e-mail
}TCP{Wolf
Site Admin


Joined: 19 Dec 2002
Posts: 4646

PostPosted: Fri Jan 30, 2009 11:43 am    Post subject: Reply with quote

}TCP{Cheshire wrote:
Ok I played on it last night great mutator so far, keep it up! Smile But a few things need to be added/changed/fixed..imo.

- Make it not total 10 rounds per game, but the first team with 10 rounds wins
- Make players health go drain when the time is over, not instant round over
- Disable spectating the enemy while death
- Add Powerups
- Get rid of the bots when there arent much players, since they dont do much without pickups in the map.
- Add spawnpoints for 2 sides of the map, so Red and Blue dont spawn next to eich other.

I'm sure u knew most of them already Wolfy, but just wanted to show what annoys me to death.


Yup, most is known (as posted in the news thread).

The bot stuff is server configuration, but bots DO work nicely in TAM on maps that are bot - pathed. I added fake pickups that make them run around, which are only visible to bots though.

The spawnpoint issue may be tricky. I have an idea how that could be done dynamically but not sure yet. Something around detecting the 2 most distanced spawn locations and dynamically adding spawn points there (team specific and rotating in team number)...

_________________
-=]I AM GETTING TOO OLD FOR SUBTLETY[=-
Back to top
View user's profile Send private message Visit poster's website AIM Address
Display posts from previous:   
Post new topic   Reply to topic    www.tcpclan.net Forum Index -> -= Server Setup / Requests =- All times are GMT + 2 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © 2001, 2012 phpBB Group
Protected by Anti-Spam ACP
Customized by }TCP{Carnage